Difference between revisions of "Peasant's Revolt"

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(Created page with "{{AutomaticRules}} <div style="float:right;" class="diagram"> <fen>1nn1k1n1/4p3/8/8/8/8/PPPPPPPP/4K3 w - -</fen> The opening position for Peasant's Revolt (8x8).</div> =Rules=...")
 
 
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The Pawn can promote to a [[Knight]], [[Bishop]], [[Rook]] or [[Queen]].<br>
 
The Pawn can promote to a [[Knight]], [[Bishop]], [[Rook]] or [[Queen]].<br>
 
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<td><fen>,,,,,,,,/8/8/8/8/8/8/........</fen></td>
 
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Latest revision as of 12:00, 10 March 2015

The rules listed on this page were automatically generated and probably need some manual cleanup.

nnkn
p
PPPPPPPP
K
The opening position for Peasant's Revolt (8x8).

Rules

Peasant's Revolt (8x8) is played on a 8x8 board White moves first. Black begins the game with 3 Knights (N)
White and black begin the game with 0 Bishops (B)
White and black begin the game with 0 Rooks (R)
White and black begin the game with 0 Queens (Q)
White and black begin the game with 1 King (K)
White begins the game with 8 Pawns (P)
Black begins the game with 1 Pawn (P)
The King is a royal piece (king).

Objectives

The game is won:

  • If the enemy king is check-mated.

The game is a draw:

  • If the enemy king is stale-mated.
  • If the enemy only has a king left and cannot take your last piece
  • If the same position occurs for the third time.
  • If no progress has been made for 50 consecutive moves.
  • If there is insufficient material to mate the enemy king.

Movement of the pieces

Knight (N)

The Knight moves and captures as a leaper (marked •).
Betza description: N

..
..
n
..
..
Bishop (B)

The Bishop moves and captures as a slider (marked •).
Betza description: B

..
..
..
B
..
..
..
.
Rook (R)

The Rook moves and captures as a slider (marked •).
Betza description: R

.
.
.
....R...
.
.
.
.
Queen (Q)

The Queen moves and captures as a slider (marked •).
Betza description: Q

...
...
...
....Q...
...
...
...
..
King (K)

The King moves and captures as a leaper (marked •).
Betza description: K

...
.K.
...
Pawn (P)

The Pawn moves as a stepper (marked •).
The Pawn captures as a stepper (marked ×).
Betza description: fmWfcF
The Pawn cannot move back to the square it came from.
The Pawn can promote to a Knight, Bishop, Rook or Queen.

#.#
P

Promotion

Promotions are allowed when a piece moves into or out of the promotion zone.

Pawn (P)

The Pawn must promote when it reaches one of the squares marked with •.
The Pawn can promote to a Knight, Bishop, Rook or Queen.

,,,,,,,,
........