Mini Shogi
The rules listed on this page were automatically generated and probably need some manual cleanup.
Rules
minishogi is played on a 5x5 board
White moves first.
White and black begin the game with 1 Pawn (P)
White and black begin the game with 1 Silver general (S)
White and black begin the game with 1 Bishop (B)
White and black begin the game with 1 Rook (R)
White and black begin the game with 1 Gold general (G)
White and black begin the game with 1 King (K)
White and black begin the game with 0 Promoted pawns (+P)
White and black begin the game with 0 Promoted silvers (+S)
White and black begin the game with 0 Dragon horses (+B)
White and black begin the game with 0 Dragon kings (+R)
The King is a royal piece (king).
Captured pieces go to your hand.
Pieces in-hand may be dropped on an empty square. This counts as a move.
Objectives
The game is won:
- If the enemy king is check-mated.
The game is a draw:
- If the enemy king is stale-mated.
- If the enemy only has a king left and cannot take your last piece
- If no progress has been made for 50 consecutive moves.
- If there is insufficient material to mate the enemy king.
Movement of the pieces
| Pawn (P) | |||||||||||||||||||||||||||
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The Pawn moves and captures as a stepper (marked •). |
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| Silver general (S) | |||||||||||||||||||||||||||
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The Silver general moves and captures as a asymmetric leaper (marked •). |
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| Bishop (B) | |||||||||||||||||||||||||||
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The Bishop moves and captures as a slider (marked •). |
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| Rook (R) | |||||||||||||||||||||||||||
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The Rook moves and captures as a slider (marked •). |
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| Gold general (G) | |||||||||||||||||||||||||||
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The Gold general moves and captures as a asymmetric leaper (marked •). |
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| King (K) | |||||||||||||||||||||||||||
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The King moves and captures as a leaper (marked •). |
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| Promoted pawn (+P) | |||||||||||||||||||||||||||
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The Promoted pawn moves and captures as a asymmetric leaper (marked •). |
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| Promoted silver (+S) | |||||||||||||||||||||||||||
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The Promoted silver moves and captures as a asymmetric leaper (marked •). |
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| Dragon horse (+B) | |||||||||||||||||||||||||||
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The Dragon horse moves and captures as a compound (marked •). |
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| Dragon king (+R) | |||||||||||||||||||||||||||
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The Dragon king moves and captures as a compound (marked •). |
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Promotion
Promotions are allowed when a piece moves into or out of the promotion zone.
| Pawn (P) | ||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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The Pawn must promote when it reaches one of the squares marked with •. |
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| Silver general (S) | ||||||||||||||||||||||||||
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The Silver general may promote when it reaches one of the squares marked with ×. |
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| Bishop (B) | ||||||||||||||||||||||||||
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The Bishop may promote when it reaches one of the squares marked with ×. |
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| Rook (R) | ||||||||||||||||||||||||||
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The Rook may promote when it reaches one of the squares marked with ×. |
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