Seirawan Chess
Rules
Seirawan is played on a 8x8 board
White moves first.
White and black begin the game with 2 Knights (N)
White and black begin the game with 2 Bishops (B)
White and black begin the game with 2 Rooks (R)
White and black begin the game with 1 Queen (Q)
White and black begin the game with 1 Hawk (H) in-hand
White and black begin the game with 1 Elephant (E) in-hand
White and black begin the game with 1 King (K)
The King is a royal piece (king).
White and black begin the game with 8 Pawns (P)
Objectives
The game is won:
- If the enemy king is check-mated.
The game is a draw:
- If the enemy king is stale-mated.
- If the enemy only has a king left and cannot take your last piece
- If the same position occurs for the third time.
- If no progress has been made for 50 consecutive moves.
- If there is insufficient material to mate the enemy king.
Movement of the pieces
Knight (N) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Knight moves and captures as a leaper (marked •). |
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Bishop (B) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Bishop moves and captures as a slider (marked •). |
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Rook (R) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Rook moves and captures as a slider (marked •). |
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Queen (Q) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Queen moves and captures as a slider (marked •). |
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Hawk (H) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Hawk moves and captures as a compound (marked •). |
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Elephant (E) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Elephant moves and captures as a compound (marked •). |
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King (K) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The King moves and captures as a leaper (marked •). |
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Pawn (P) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
The Pawn moves as a stepper (marked •). |
Initially, the Hawk and Elephant are not on the board. Players may introduce the Hawk or Elephant when they move a piece from the back rank for the first time. The Hawk or Elephant appears on the location the other piece just vacated. This move is called gating. If all back-rank pieces have moved, the Hawk or Elephant can no be gated anymore. Gating is only allowed if the piece-move would be legal without introducing the gated piece. If the piece is pinned and could not normally move, the move is not allowed (even though the gated Hawk or Elephant would block the pin). Pieces can be gated when castling (on the Rook or King square), but only one piece can be gated.
Promotion
Pawn (P) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Pawn must promote when it reaches one of the squares marked with •. |