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Rise of the Tribes is the name I originally gave to my strategy game. The
concept was to have a real-time strategy game like WarCraft, but it would start
in the stone age and the campaigns would take the player all the way beyond
contemporary times (this was before Microsoft's Age of Empires came
out, before you think that's where the idea came from). I'm currently working
on getting the engine as robuste and versatile as possible and develloping the
stone age campaign.
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